While some heroic teams are isolated from the general public others, whether by choice or circumstance, become leaders of large groups and communities. How does a player fulfil their fantasy of being Professor X when he has been both the principal of a private school and part of the council which leads an entire nation. Black Panther is defined by his role as king of and Iron Man has a veritable army of lackies that work for him.
Let’s make a hero’s school, company, or even kingdom.

Before beginning it is important that you discuss with any players what is they want to do with their leadership position. Some simply want to have a community their character can turn to and others will want to design an entire kingdom from flag to city layout. These players are the easiest to handle and, usually, you can handwave their allies in a way which doesn’t involve additional rules. These players want the theoretical fantasy of being a leader and will usually be happy just by having you integrate what they’ve made into the game.
Other players will want to use their allies though and, in such cases, we’ll need specific rules to stop them from sending waves of a thousand rank 1 soldiers to go attack Thanos while they sit back and do nothing. For such players here are four new powers:
| Leader 1 The character has a small group of allies. Power Set: Tactics Prerequisites: Rank 2 Action: Permanent and Standard Focus: 10 Effect: The character has a cadre of allies who follow their orders in battle without question. The cadre is comprised of 5 members and the character can order them to perform any mundane task an ordinary citizen could accomplish. They are not suicidal though and will not perform actions that are obviously deadly. If the character brings them into combat, the cadre cannot be damaged and are spread out enough that they do not occupy space on the battlefield. If the hero should fall unconscious or gain the shattered condition, they flee from the battle until the character rallies them back together as a free action. As a standard action which costs 10 focus points, the character can order the cadre to attack a target. They can target anyone within 20 squares and line of sight. The character makes an Ego attack against the targets Vigilance defence. If the attack is a success, apply any Health Damage Reduction twice. If the attack is a fantastic success, the damage is doubled, and the target is bleeding. |
| Leader 2 The character has a modest group of allies. Power Set: Tactics Prerequisites: Leader 1, Rank 3 Action: Permanent and Standard Focus: 10 Effect: The number of allies the character has in their cadre increase to 10 members and their cadre’s attacks receive +1 damage multiplier. Additionally, they gain 100 followers. These followers never assist in combat and do not risk their lives to help the character but will assist them in mundane tasks. |
| Leader 3 The character has a large group of allies. Power Set: Tactics Prerequisites: Leader 2, Rank 4 Action: Permanent and Standard Focus: 10 Effect: The number of allies the character has in their cadre increase to 15 members and their cadre’s attacks receive +2 damage multiplier. Their followers increase to 1,000 members. |
| Leader 4 The character has a huge group of allies. Power Set: Tactics Prerequisites: Leader 3, Rank 5 Action: Permanent and Standard Focus: 10 Effect: The number of allies the character has in their cadre increase to 20 members and their cadre’s attacks receive +3 damage multiplier. Their followers increase to 10,000 or more members. |
Now that a hero has their followers, what can they do. A simple rule of thumb is that followers can assist the hero, giving them an edge on certain checks or allow them to circumvent the need to do certain activities. For example, it shouldn’t be hard for a beloved ruler like Black Panther to have something searched for within Wakanda or Ronin to have a lackey pilot his ship.
With these rules, your heroes should be able to recreate the fantasy of commanding troops into battle or having a personal crew for their spaceship.

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